I am a passionate programmer with a strong foundation in C++, Virtual Reality, and Artificial Intelligence. Currently completing my game development studies at the School of Digital Arts and Entertainment in Kortrijk, Belgium, I have gained in-depth knowledge of software development, rendering techniques, and interactive experiences.
My ambition is to push the boundaries of technology, and after earning my bachelor’s degree, I plan to pursue a master’s in Artificial Intelligence at the VUB. I am always eager to tackle complex challenges and create innovative solutions that bridge the gap between AI and immersive digital worlds.